# 引入 Point 定義
from exercise1810 import Point
# 引入 Lion 定義
from exercise1812 import Lion
# 引入 print_world() 定義
from exercise2607 import print_world
# 引入 clear_monitor() 定義
from exercise2604 import clear_monitor
# 引入 move() 定義
from exercise2604 import move
# 引入 bound_check() 定義
from exercise2605 import bound_check
# 引入 animal_check() 定義
from exercise2608 import animal_check
# 引入 time
import time
# 引入 os
import os
# 從 random 引入 randint
from random import randint
# 執行部分
if __name__ == '__main__':
# 建立動物串列
animals = [Lion(Point(1,1), "Red"), Lion(Point(2,2), "Blue")]
# 設定地圖
world = [["口", "口", "口", "口"],
["口", "口", "口", "口"],
["口", "口", "口", "口"],
["口", "口", "口", "口"]]
# 清空螢幕
clear_monitor()
# 顯示初始位置
print_world(animals, world)
# 暫停一秒
time.sleep(1)
# 設定移動指令
direction = ["up", "down", "right", "left"]
# 移動的迴圈
for i in range(10):
for animal in animals:
clear_monitor()
while True:
d = direction[randint(0, 3)]
if bound_check(animal, d, world):
if animal_check(animal, animals, d, world):
move(animal, d)
break
else:
continue
else:
continue
print_world(animals, world)
time.sleep(1)
# 檔名: exercise2609.py
# 說明:《Python入門指南》的練習
# 網站: http://kaiching.org
# 作者: 張凱慶
# 時間: 2023 年 10 月