Python 入門指南 5.0

exercise2504.py

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# 從 exercise2503 引入 DiceUser
from exercise2503 import DiceUser

# 定義骰子遊戲類別
class DiceGame:
    def __init__(self, names, number, b_asset, p_asset, bet):
        # 儲存玩家的屬性
        self.players = []
        # 依參數建立玩家
        for i in range(len(names)):
            self.players.append(DiceUser(names[i], p_asset))
        # 設定第一個玩家為莊家
        self.banker = self.players[0]
        # 設定莊家資產
        self.banker.asset = b_asset
        # 設定骰子數量
        self.number = number
        # 設定賭注
        self.bet = bet

    # 進行遊戲
    def playgame(self):
        # 替每名玩家擲骰子
        for player in self.players:
            # 依據設定的骰子數量擲骰子
            match self.number:
                case 1:
                    player.roll1Dice()
                case 2:
                    player.roll2Dice()
                case 3:
                    player.roll3Dice()
                case 4:
                    player.roll4Dice()
        # 建立贏家屬性
        self.winner = []
        for player in self.players:
            # 跳過莊家
            if player == self.banker:
                continue
            # 玩家下注
            player.asset -= self.bet
            self.banker.asset -= self.bet
            # 判定玩家輸贏
            if self.banker.total_points >= player.total_points:
                self.winner.append(1)
            else:
                self.winner.append(0)

# 執行部分
if __name__ == '__main__':
    # 玩家名稱
    names = ["小明", "小美", "小黑", "小愛"]
    # 建立遊戲
    game = DiceGame(names, 2, 500, 100, 50)
    game.playgame()
    print("莊家是" + game.banker.name)
    # 印出玩家下注
    for player in game.players:
        # 跳過莊家
        if player == game.banker:
            continue
        print(player.name + "下注" + str(game.bet))
    # 逐一印出玩家擲出點數
    for player in game.players:
        print(player.name + "擲出" + str(player.total_points) + "點")
        # 跳過莊家
        if player == game.banker:
            continue
        else:
            # 重新分配賭注
            if game.banker.total_points >= player.total_points:
                game.banker.asset += 2 * game.bet
            else:
                print(player.name + "贏得" + str(game.bet))
                player.asset += 2 * game.bet
    # 逐一印出玩家最後資產
    for player in game.players:
        print(player.name + "有 " + str(player.asset))

# 檔名: exercise2504.py
# 說明:《Python入門指南》的練習
# 網站: http://kaiching.org
# 作者: 張凱慶
# 時間: 2023 年 10 月

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