Python 入門指南 5.0

exercise3509.py

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# 從標準程式庫引入 Tk
from tkinter import *
# 從 tkinter 引入 font
from tkinter import font
# 從 tkinter 引入 ttk
from tkinter import ttk
# 從 exercise2705 引入 Guess
from exercise2705 import Guess

# 練習用的視窗類別
class GuessGUI(ttk.Frame):
    def __init__(self, master, length):
        ttk.Frame.__init__(self, master)
        self.winfo_toplevel().title("猜數字遊戲")
        self.root = master
        self.grid()
        self.label_font = font.Font(master, font="SF 48")
        self.createWidgets()
        self.style = ttk.Style()
        self.style.theme_use("alt")
        self.guess = Guess(length)
        self.length = length
        self.count = 0
        self.user_input = ""

    def createWidgets(self):
        self.display = Label(self)
        self.display["text"] = "遊戲開始"
        self.display["width"] = 25
        self.display["bg"] = "white"
        self.display["fg"] = "black"
        self.display["font"] = self.label_font
        self.display["anchor"] = "w"
        self.display.grid(row=0, column=0, columnspan=4, sticky=N)

        self.button1 = Button(self)
        self.button1["text"] = "1"
        self.button1["font"] = self.label_font
        self.button1["width"] = 5
        self.button1["height"] = 1
        self.button1["command"] = self.method_1
        self.button1.grid(row=1, column=0, sticky=N)

        self.button2 = Button(self)
        self.button2["text"] = "2"
        self.button2["font"] = self.label_font
        self.button2["width"] = 5
        self.button2["height"] = 1
        self.button2["command"] = self.method_2
        self.button2.grid(row=1, column=1, sticky=N)

        self.button3 = Button(self)
        self.button3["text"] = "3"
        self.button3["font"] = self.label_font
        self.button3["width"] = 5
        self.button3["height"] = 1
        self.button3["command"] = self.method_3
        self.button3.grid(row=1, column=2, sticky=N)

        self.button4 = Button(self)
        self.button4["text"] = "4"
        self.button4["font"] = self.label_font
        self.button4["width"] = 5
        self.button4["height"] = 1
        self.button4["command"] = self.method_4
        self.button4.grid(row=1, column=3, sticky=N)

        self.button5 = Button(self)
        self.button5["text"] = "5"
        self.button5["font"] = self.label_font
        self.button5["width"] = 5
        self.button5["height"] = 1
        self.button5["command"] = self.method_5
        self.button5.grid(row=2, column=0, sticky=N)

        self.button6 = Button(self)
        self.button6["text"] = "6"
        self.button6["font"] = self.label_font
        self.button6["width"] = 5
        self.button6["height"] = 1
        self.button6["command"] = self.method_6
        self.button6.grid(row=2, column=1, sticky=N)

        self.button7 = Button(self)
        self.button7["text"] = "7"
        self.button7["font"] = self.label_font
        self.button7["width"] = 5
        self.button7["height"] = 1
        self.button7["command"] = self.method_7
        self.button7.grid(row=2, column=2, sticky=N)

        self.button8 = Button(self)
        self.button8["text"] = "8"
        self.button8["font"] = self.label_font
        self.button8["width"] = 5
        self.button8["height"] = 1
        self.button8["command"] = self.method_8
        self.button8.grid(row=2, column=3, sticky=N)

        self.button9 = Button(self)
        self.button9["text"] = "9"
        self.button9["font"] = self.label_font
        self.button9["width"] = 5
        self.button9["height"] = 1
        self.button9["command"] = self.method_9
        self.button9.grid(row=3, column=0, sticky=N)

        self.button0 = Button(self)
        self.button0["text"] = "0"
        self.button0["font"] = self.label_font
        self.button0["width"] = 5
        self.button0["height"] = 1
        self.button0["command"] = self.method_0
        self.button0.config(state=DISABLED)
        self.button0.grid(row=3, column=1, sticky=N)

        self.button_clear = Button(self)
        self.button_clear["text"] = "清空"
        self.button_clear["font"] = self.label_font
        self.button_clear["width"] = 5
        self.button_clear["height"] = 1
        self.button_clear["command"] = self.clear
        self.button_clear.grid(row=3, column=2, sticky=N)

        self.button_again = Button(self)
        self.button_again["text"] = "再一次"
        self.button_again["font"] = self.label_font
        self.button_again["width"] = 5
        self.button_again["height"] = 1
        self.button_again["command"] = self.again
        self.button_again.config(state=DISABLED)
        self.button_again.grid(row=3, column=3, sticky=N)

    def clear(self):
        self.user_input = ""
        self.display["text"] = ""
        self.button0.config(state=DISABLED)
        self.button1.config(state=NORMAL)
        self.button2.config(state=NORMAL)
        self.button3.config(state=NORMAL)
        self.button4.config(state=NORMAL)
        self.button5.config(state=NORMAL)
        self.button6.config(state=NORMAL)
        self.button7.config(state=NORMAL)
        self.button8.config(state=NORMAL)
        self.button9.config(state=NORMAL)

    def method_1(self):
        self.button1.config(state=DISABLED)
        self.button0.config(state=NORMAL)
        if len(self.user_input) < self.length:
            self.user_input += "1"
            self.display["text"] = self.user_input
        if len(self.user_input) == self.length:
            self.run_game()

    def method_2(self):
        self.button2.config(state=DISABLED)
        self.button0.config(state=NORMAL)
        if len(self.user_input) < self.length:
            self.user_input += "2"
            self.display["text"] = self.user_input
        if len(self.user_input) == self.length:
            self.run_game()

    def method_3(self):
        self.button3.config(state=DISABLED)
        self.button0.config(state=NORMAL)
        if len(self.user_input) < self.length:
            self.user_input += "3"
            self.display["text"] = self.user_input
        if len(self.user_input) == self.length:
            self.run_game()

    def method_4(self):
        self.button4.config(state=DISABLED)
        self.button0.config(state=NORMAL)
        if len(self.user_input) < self.length:
            self.user_input += "4"
            self.display["text"] = self.user_input
        if len(self.user_input) == self.length:
            self.run_game()

    def method_5(self):
        self.button5.config(state=DISABLED)
        self.button0.config(state=NORMAL)
        if len(self.user_input) < self.length:
            self.user_input += "5"
            self.display["text"] = self.user_input
        if len(self.user_input) == self.length:
            self.run_game()

    def method_6(self):
        self.button6.config(state=DISABLED)
        self.button0.config(state=NORMAL)
        if len(self.user_input) < self.length:
            self.user_input += "6"
            self.display["text"] = self.user_input
        if len(self.user_input) == self.length:
            self.run_game()

    def method_7(self):
        self.button7.config(state=DISABLED)
        self.button0.config(state=NORMAL)
        if len(self.user_input) < self.length:
            self.user_input += "7"
            self.display["text"] = self.user_input
        if len(self.user_input) == self.length:
            self.run_game()

    def method_8(self):
        self.button8.config(state=DISABLED)
        self.button0.config(state=NORMAL)
        if len(self.user_input) < self.length:
            self.user_input += "8"
            self.display["text"] = self.user_input
        if len(self.user_input) == self.length:
            self.run_game()

    def method_9(self):
        self.button9.config(state=DISABLED)
        self.button0.config(state=NORMAL)
        if len(self.user_input) < self.length:
            self.user_input += "9"
            self.display["text"] = self.user_input
        if len(self.user_input) == self.length:
            self.run_game()

    def method_0(self):
        self.button0.config(state=DISABLED)
        if len(self.user_input) < self.length:
            self.user_input += "0"
            self.display["text"] = self.user_input
        if len(self.user_input) == self.length:
            self.run_game()

    def run_game(self):
        self.count += 1
        result = self.guess.find_AB(self.user_input)
        if result == "4A":
            self.display["text"] = f"恭喜猜對,一共猜了 {self.count} 次"
            self.button0.config(state=DISABLED)
            self.button1.config(state=DISABLED)
            self.button2.config(state=DISABLED)
            self.button3.config(state=DISABLED)
            self.button4.config(state=DISABLED)
            self.button5.config(state=DISABLED)
            self.button6.config(state=DISABLED)
            self.button7.config(state=DISABLED)
            self.button8.config(state=DISABLED)
            self.button9.config(state=DISABLED)
            self.button_clear.config(state=DISABLED)
            self.button_again.config(state=NORMAL)
        else:
            temp = f"{self.user_input} - {result}"
            self.clear()
            self.display["text"] = temp

    def again(self):
        self.button0.config(state=DISABLED)
        self.button1.config(state=NORMAL)
        self.button2.config(state=NORMAL)
        self.button3.config(state=NORMAL)
        self.button4.config(state=NORMAL)
        self.button5.config(state=NORMAL)
        self.button6.config(state=NORMAL)
        self.button7.config(state=NORMAL)
        self.button8.config(state=NORMAL)
        self.button9.config(state=NORMAL)
        self.button_clear.config(state=NORMAL)
        self.button_again.config(state=DISABLED)
        self.clear()
        self.guess = Guess(self.length)
        self.count = 0

# 執行部分
if __name__ == '__main__':
    # 建立 Tk 應用物件
    root = Tk()
    # 建立視窗物件
    app = GuessGUI(master=root, length=4)
    # 呼叫維持視窗運作的 mainloop()
    root.mainloop()

# 檔名: exercise3509.py
# 說明:《Python入門指南》的練習
# 網站: http://kaiching.org
# 作者: 張凱慶
# 時間: 2023 年 11 月

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