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103 | # 從 Brython 引入 document 並以 doc 為別名
from browser import document as doc
# 引入 Point 定義
from exercise1810 import Point
# 引入 Lion 定義
from exercise1812 import Lion
# 引入 Elephant 定義
from exercise2901 import Elephant
# 引入 Cat 定義
from exercise2902 import Cat
# 引入 Mouse 定義
from exercise2903 import Mouse
# 引入 move() 定義
from exercise2807 import move
# 引入 bound_check() 定義
from exercise2605 import bound_check
# 引入 animal_check() 定義
from exercise2809 import animal_check
# 引入 get_world_string() 定義
from exercise2906 import get_world_string
# 遊戲資料
user = Mouse(Point(3,0), "鼠")
animals = {}
animals["鼠"] = user
animals["象"] = Elephant(Point(0,0), "象")
animals["獅"] = Lion(Point(0,3), "獅")
animals["貓"] = Cat(Point(3,3), "貓")
world = [["口", "口", "口", "口"],
["口", "口", "口", "口"],
["口", "口", "口", "口"],
["口", "口", "口", "口"]]
# 印出鬥獸棋棋盤
def print_world(animals_list, world):
doc["display"].clear()
temp_list = get_world_string(animals_list, world).split("\n")
for temp in temp_list:
d = doc.createElement("div")
d.style.border = "none"
d.style.padding = "0"
d.style.margin = "0"
d.style.fontSize = "3em"
d.text = temp
doc["display"] <= d
# 初始設定
doc["button_up"].disabled = True
doc["button_left"].disabled = True
doc["button_right"].disabled = True
doc["button_down"].disabled = True
print_world(list(animals.values()), world)
# 進行動物移動
def animal_move(d, animal):
# 宣告全域變數
global animals, world
# 進行移動
if bound_check(animal, d, world):
other = animal_check(animal, list(animals.values()), d, world)
if other == "口":
move(animal, d)
else:
pass
# 印出地圖
print_world(list(animals.values()), world)
# 進行按鈕上
def method_up(event):
animal_move("up", user)
# 進行按鈕下
def method_down(event):
animal_move("down", user)
# 進行按鈕左
def method_left(event):
animal_move("left", user)
# 進行按鈕右
def method_right(event):
animal_move("right", user)
# 啟動遊戲
def start_game(event):
doc["button_up"].disabled = False
doc["button_left"].disabled = False
doc["button_right"].disabled = False
doc["button_down"].disabled = False
doc["run"].disabled = True
# 按鈕註冊事件
doc["button_up"].bind("click", method_up)
doc["button_down"].bind("click", method_down)
doc["button_left"].bind("click", method_left)
doc["button_right"].bind("click", method_right)
doc["run"].bind("click", start_game)
# 檔名: exercise4409.py
# 說明:《Python入門指南》的練習
# 網站: http://kaiching.org
# 作者: 張凱慶
# 時間: 2023 年 12 月
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