Python 入門指南 5.0
exercise3406.py
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82 | # 從標準程式庫引入 Tk
from tkinter import *
# 從 tkinter 引入 font
from tkinter import font
# 從 tkinter 引入 ttk
from tkinter import ttk
# 從 random 引入 randint
from random import randint
# 從 exercise2303 引入 Dice
from exercise2303 import Dice
# 練習用的視窗類別
class DiceGUI(ttk.Frame):
def __init__(self, master):
ttk.Frame.__init__(self, master)
self.winfo_toplevel().title("擲骰子遊戲")
self.root = master
self.grid()
self.label_font = font.Font(master, font="SF 48")
self.createWidgets()
self.style = ttk.Style()
self.style.theme_use("alt")
self.dice1 = Dice()
self.dice2 = Dice()
def createWidgets(self):
self.label1 = Label(self)
self.label1["text"] = ""
self.label1["width"] = 10
self.label1["height"] = 10
self.label1["bg"] = "white"
self.label1["fg"] = "black"
self.label1["font"] = self.label_font
self.label1.grid(row=0, column=0, sticky=N)
self.label2 = Label(self)
self.label2["text"] = ""
self.label2["width"] = 10
self.label2["height"] = 10
self.label2["bg"] = "white"
self.label2["fg"] = "black"
self.label2["font"] = self.label_font
self.label2.grid(row=0, column=1, sticky=N)
self.button = Button(self)
self.button["text"] = "按我"
self.button["width"] = 20
self.button["command"] = self.do_something
self.button.grid(row=1, column=0, columnspan=2, sticky=N)
def update_text(self, current_frame):
if current_frame < 10:
self.label1.config(text=str(randint(1, 6)))
self.label1["bg"] = "silver"
self.label2.config(text=str(randint(1, 6)))
self.label2["bg"] = "silver"
self.button.config(state=DISABLED)
self.root.after(200, self.update_text, current_frame + 1)
else:
self.button.config(state=NORMAL)
self.label1["bg"] = "white"
self.label1.config(text=str(self.dice1))
self.label2["bg"] = "white"
self.label2.config(text=str(self.dice2))
def do_something(self):
self.update_text(0)
# 執行部分
if __name__ == '__main__':
# 建立 Tk 應用物件
root = Tk()
# 建立視窗物件
app = DiceGUI(master=root)
# 呼叫維持視窗運作的 mainloop()
root.mainloop()
# 檔名: exercise3406.py
# 說明:《Python入門指南》的練習
# 網站: http://kaiching.org
# 作者: 張凱慶
# 時間: 2023 年 11 月
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